Your name is JACE BELEREN.

You are a PLANESWALKER, one of the most powerful beings in the MULTIVERSE. You have seen more worlds than most would care to dream of, and all of them have been your oyster. At least, this is the impression you get from the DUELS OF THE PLANESWALKERS 2013 xbox arcade summary and you have yet to find cause to dispute the claim, because it sounds really cool. It’s called 2013 despite coming out in 2012, because the fantasy collectible card game industry has more in common with automotive enterprises than anyone would reasonably expect and either would care to admit. You have come to understand that one’s ability to perform MAGIC is INEXORABLY TIED to one’s proficiency at SAID FANTASY COLLECTIBLE CARD GAMES and to this end have walked planes OLD and NEW alike to find those opponents who might challenge you for the title of HIGH CHAMPION.

If you’re being honest though it’s just a very fun game and you’re frankly KIND OF ADDICTED. After years of being forced to play for HER amusement, your fellow deckmasters have since grown sick of the diversion, with many having resented the game since it’s inception. You, however, fondly remember the days spent decking out adversaries with impunity at HER behest, your skill measured by how loudly they cried CHEAP, then GAY, until later still, they said NOTHING at all.

It was never a popular game to begin with, and by 2014 the community had grown so small lobbies emptied at the sight of the pair of you, the handful left clinging to the servers long since given up hope of besting you in a rematch. 

You feared the worst. Surely DELETION was the only fate awaiting an unplayable game. Yet some strange sentimentality permitted you to cling to life even so, SAVING you for an unseen end. 

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